About Rugby League
Rugby League Rules
Section 2
Section 2 - Glossary
SECTION 2
GLOSSARY
The terms set out below shall have the meanings assigned to them.
ACCIDENTAL when a ball strikes a player who makes no attempt
STRIKE to play at the ball.
ADVANTAGE allowing the advantage means allowing play to proceed
if it is to the advantage of the team which has not
committed an offence or infringement.
ATTACKING is the team which at the time has a territorial advantage.
TEAM If a scrum is to be formed on the halfway line the team
which last played at the ball before it went out of play is
the attacking team.
BACK as applied to a player means one who is not taking part
in the scrum.
BALL BACK means to form a scrum from where the ball was kicked
after it has entered touch on the full.
BEHIND when applied to a player means, unless otherwise
stated, that both feet are behind the position in question.
Similarly “in front” implies “with both feet”. When
applied to a position on the field of play, “behind” means
nearer to one’s own goal line than the point in question.
Similarly “in front of” means nearer to one’s opponents’
goal line.
BLIND SIDE means the side of the scrum or of the play-the-ball nearer
to touch (cf.open side).
CHARGING- is blocking the path of the ball with hands, arm or body
DOWN as it rises from an opponent’s kick.
CONVERTING is the act of kicking a goal following the scoring of
A TRY a try.
CORNER POST is a post placed at the intersection of each touch line and
goal line. The post shall be of non-rigid material and
shall be not less than 1.25m. high. The corner posts are
in touch in-goal.
DEAD BALL means that the ball is out of play.
DEFENDING is the team opposing the attacking team
TEAM (see above).
DIFFERENTIAL differs in one respect from a Penalty Kick in that a goal
PENALTY cannot be scored from it.
DROP GOAL sometimes referred to as a Field Goal, is a goal scored
by propelling the ball on the full, over the crossbar, by
drop kicking it.
DROP KICK is a kick whereby the ball is dropped from the hands (or
hand) and is kicked immediately it rebounds from the
ground.
DROP-OUT means a drop kick from between the posts or from the
centre of the 20m line when bringing the ball back into play.
DUMMY is the pretence of passing or otherwise releasing the ball
while still retaining possession of it.
FIELD OF PLAY is the area bounded by, but not including, the touch
lines and goal lines.
FORWARD means in a direction towards the opponents’ dead ball
line. As applied to a player it means one who is at the
time packing down in the scrum.
FORWARD PASS is a throw towards the opponents’ dead ball line (see
Section 10).
FOUL PLAY refers to the types of Misconduct specified in Section 15
– Law 1(a) (b) (c) and (d).
FREE KICK is the kick awarded to a team which kicks into touch
from a penalty kick. The kick is taken 10 metres in from
touch opposite the point of entry into touch and the ball
may be kicked in any manner in any direction. A goal
cannot be scored from it, nor can ground be gained by
kicking into touch on the full.
FULL TIME means the end of the game.
GENERAL PLAY refers to all aspects of play after a match has been
started or re-started by a Place Kick, Drop-Out, Penalty
Kick, Free Kick or Scrum.
GOAL see Section 6.
GROUNDING means (a) placing the ball on the ground with hand or
THE BALL hands or
(b) exerting a downward pressure on the ball
with hand or arm, the ball itself being on the
ground or
(c) dropping on the ball and covering it with the
part of the body above the waist and below
the neck, the ball itself being on the ground.
HALF TIME means the end of the first half of the game.
HANDOVER is the surrendering of the ball to the opposition after a
team has been tackled the statutory number of
successive times (Section 11 Law 7).
HEEL is when a player propels the ball behind him with the
sole or heel of his foot.
HOOK is the act of the hooker when he strikes with a foot for
the ball in the scrum.
IN-GOAL see Plan (Section 1).
IN POSSESSION means to be holding or carrying the ball.
KICK means imparting motion to the ball with any part of the
leg (except the heel) from knee to toe inclusive.
KICK OFF see Section 8.
KNOCK-ON means to knock the ball towards the opponents’ dead
ball line with hand or arm, while playing at the ball.
LOOSE ARM is an offence by the hooker if he packs with one arm
loose in the scrum.
LOOSE BALL is when during play the ball is not held by a player and
not being scrummaged.
LOOSE HEAD refers to the front row forward in the scrum who is
nearest to the referee.
MARK is the point at which a penalty kick or free kick is
awarded or a scrum is formed.
OBSTRUCTION is the illegal act of impeding an opponent who does not
have the ball.
OFF SIDE as applied to a player means that he is temporarily out of
play and may be penalised if he joins in the game (see
Section 14.)
ON SIDE means that a player is not off side.
ON THE FULL means the ball is kicked over a given line without first
bouncing.
OPTIONAL KICK is the kick to be taken from the 20m restart. The kick can
be taken in any manner and kicked in any direction. It is
in play from the moment it is kicked.
OPEN SIDE means the side of the scrum or the play-the-ball further
from touch (cf.Blind Side).
PACK refers collectively to the forwards of any one team. To
pack down means to form a scrum.
PASS is a throw of the ball from one player to another.
PENALISE is to award a penalty kick against an offending player.
PENALTY KICK see Section 13.
PLACE KICK is to kick the ball after it has been placed on the ground
for that purpose.
PLAYING AREA is the area enclosed by the fence, or other such line of
demarcation, which prevents the encroachment of
spectators.
PLAYING FIELD is the area bounded by, but not including, the touch
lines and dead ball lines.
PLAY-THE-BALL is the act of bringing the ball into play after a tackle.
(See Section 11).
PROP is the front row forward in each team nearest to the
scrum half who is putting the ball into the scrum.
PUNT is a kick whereby the ball is dropped from the hand or
hands and is kicked before it touches the ground.
PUT-IN (also is the rolling of the ball into the scrum.
known as FEEDING
THE SCRUM)
REBOUND see Accidental Strike
RICHOCET see Accidental Strike
RUCK is the area, at the play-the-ball, between the player
playing the ball and the marker.
SCRUM or Scrummage or Scrimmage (see Section 12). Where a
team loses the advantages of the “Loose Head” and
“Put-in” the scrum is said to be awarded against that
team.
STRIKE as applied to the foot means to attempt to secure
possession of the ball in a scrum.
TACKLE See Section 11.
TOUCH DOWN is the grounding of the ball by a defending player in his
own in-goal.
TOUCH IN-GOAL See Section 9.
TRY See Section 6.
UPRIGHT is where the player in possession is effectively tackled
TACKLE without being brought to the ground (see Section 11).
VOLUNTARY is where the player in possession voluntarily stops play
TACKLE when not effectively tackled. (See Section 11).
ZERO TACKLE Where a breach occurs and possession changes hands,
the following tackle will be a zero tackle notwithstanding
that the team gaining possession may have gained a
territorial advantage.

